ALL MINIGAME ENABLE - Selecting this unlocks all Mini-Games in the Mini-Game Room.Here, the player has the following options: This allows the player to alter the game's save data. Use the above scene modifier for your region and hold Z during a transition to arrive on this screen. This menu doesn't appear in either debug menu and must be loaded directly. Pressing Z opens an options menu, where you can set the following player options: Some entries will only work with certain game modes. Pressing the R button changes the game mode between GAME, BOARD, and DUEL. Press Left/Right to choose your character, A to confirm your character, and Start to start the Mini-Game. Selecting a Mini-Game with A goes to the character select screen. This large list contains all of the game's Mini-Games, and then some. Since the menu so closely resembles the one used in Mario Party, including the background with the "missing" Donkey Kong render, it is likely that they either re-used the debug routines, or simply used the same engine for the first three Mario Party games. Functionally, they are largely the same as the debug menus in the first two Mario Party games. Use the appropriate code for your region and either hold L for the first menu, or R for the second. The game has two separate debug menus, both with different entries. A complete listing of what is accessible from these two menus, and even some regional differences!
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